Pier-Luc Simard

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Friday, 28 February 2014

personnage réaliste; space marine usurper (modelling; chainsword final)



Posted by Pier-Luc Simard at 15:57 No comments:
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Labels: modelisation II

Thursday, 27 February 2014

personnage réaliste; space marine usurper (modelling; weapons progress 01)

nearly done

original concept

Posted by Pier-Luc Simard at 15:05 No comments:
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Labels: modelisation II

Wednesday, 26 February 2014

personnage réaliste; space marine usurper (blocking; power armor + weapons)



Posted by Pier-Luc Simard at 22:16 No comments:
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Labels: modelisation II

personnage réaliste; space marine (spacemarine usurper; maya components modelsheet)


Posted by Pier-Luc Simard at 14:10 No comments:
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Labels: modelisation II

Monday, 24 February 2014

personnage réaliste; space marine usurper (patching 02: elbow + lower sleeve)



Posted by Pier-Luc Simard at 21:27 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (patching 01; torso + upper leg)



Posted by Pier-Luc Simard at 15:25 No comments:
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Labels: modelisation II

Sunday, 23 February 2014

personnage réaliste; space marine usurper (sculpture; final)





Posted by Pier-Luc Simard at 23:17 No comments:
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Labels: modelisation II

personnage réaliste; space marine (sculpture; full body 80% + face tests 02)

facial structure 01

facial structure 02



Posted by Pier-Luc Simard at 15:45 No comments:
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Labels: modelisation II

Saturday, 22 February 2014

personnage réaliste; space marine (sculpture; general blocking + face test 01)



Posted by Pier-Luc Simard at 22:33 No comments:
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Labels: modelisation II

personnage réaliste; space marine (spacemarine usurper; sculptris modelsheet)


Posted by Pier-Luc Simard at 15:02 No comments:
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Labels: modelisation II

Friday, 21 February 2014

Prod 3d; rogue, patching start



Posted by Pier-Luc Simard at 14:06 No comments:
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Labels: prod 3d

Prod 3d; rogue base sculpture





Posted by Pier-Luc Simard at 12:31 No comments:
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Labels: prod 3d

Thursday, 20 February 2014

creation d'un layout; capital under fire (modelling: T-54 advanced blocking)



Posted by Pier-Luc Simard at 10:18 No comments:
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Labels: modelisation II

Wednesday, 19 February 2014

personnage réaliste; space marine (concept; WarLord redesign)


Posted by Pier-Luc Simard at 11:32 No comments:
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Labels: modelisation II

personnage réaliste; space marine (concept; maniac redesign)


Posted by Pier-Luc Simard at 06:43 No comments:
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Labels: modelisation II

Tuesday, 18 February 2014

creation d'un layout; capital under fire (final presentation)


Posted by Pier-Luc Simard at 05:04 No comments:
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Labels: modelisation II

Monday, 17 February 2014

creation d'un layout; capital under fire (final textures HIGH-REZ,BABY)


Posted by Pier-Luc Simard at 19:14 No comments:
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Labels: modelisation II

creation d'un layout; capital under fire (final textures)


Posted by Pier-Luc Simard at 18:13 No comments:
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Labels: modelisation II

creation d'un layout; capital under fire (texture progress)


Posted by Pier-Luc Simard at 12:53 No comments:
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Labels: modelisation II

Sunday, 16 February 2014

creation d'un layout; capital under fire (base texture test)


Posted by Pier-Luc Simard at 14:37 No comments:
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Labels: modelisation II

Saturday, 15 February 2014

creation d'un layout; capital under fire (lighting; key, fill + searchlight test)

Full 

Key light

Fill Light

Base Light

Posted by Pier-Luc Simard at 12:57 No comments:
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Labels: modelisation II

Friday, 14 February 2014

personnage réaliste; space marine (concept 03; the gunner version 02)


Posted by Pier-Luc Simard at 05:50 No comments:
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Labels: modelisation II

Thursday, 13 February 2014

personnage réaliste; space marine (concept 03; the gunner)


Posted by Pier-Luc Simard at 21:16 No comments:
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Labels: modelisation II

projet d'animation; ottawa chainsaw massacre (key poses)

I'm glad we shared this moment.

Posted by Pier-Luc Simard at 15:26 No comments:
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Labels: Animation II

personnage réaliste; space marine (concept 02; the maniac)


Posted by Pier-Luc Simard at 10:28 No comments:
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Labels: modelisation II

personnage réaliste; space marine (concept 01; the warlord)


Posted by Pier-Luc Simard at 07:22 No comments:
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Labels: modelisation II

personnage réaliste; space marine (concept; silhouettes)



Posted by Pier-Luc Simard at 07:09 No comments:
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Labels: modelisation III

Wednesday, 12 February 2014

creation d'un layout; post-apocalyptic city (rendu; occlusion + wireframe final)


Posted by Pier-Luc Simard at 06:08 No comments:
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Labels: modelisation II
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Pages

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Categories/Courses

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  • modelisation II (534)
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      • personnage réaliste; space marine usurper (modelli...
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      • Prod 3d; rogue, patching start
      • Prod 3d; rogue base sculpture
      • creation d'un layout; capital under fire (modellin...
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      • creation d'un layout; capital under fire (final pr...
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About Me

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Pier-Luc Simard
Ottawa, Ontario, Canada
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