Pier-Luc Simard

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Monday, 31 March 2014

green goblin & glider; pose 01 test (weighting nearly done)


Posted by Pier-Luc Simard at 06:02 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (final render 3.0 + presentation)


Posted by Pier-Luc Simard at 04:52 No comments:
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Labels: modelisation II

Sunday, 30 March 2014

personnage réaliste; space marine usurper (final render 2.0)


Posted by Pier-Luc Simard at 18:40 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (texture fix; teeth, powerglove,right arm mid + belt strap fix)






Posted by Pier-Luc Simard at 13:23 No comments:
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Labels: modelisation II

Saturday, 29 March 2014

personnage réaliste; space marine usurper (texture fix; cage, bolts, pauldron spikes, face + eyes fix)


Posted by Pier-Luc Simard at 21:55 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (texture fix; bodyarmor + belt)



Posted by Pier-Luc Simard at 17:19 No comments:
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Labels: modelisation II

Friday, 28 March 2014

personnage réaliste; space marine usurper (total progress occlusion)


Posted by Pier-Luc Simard at 07:36 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (total progress render)


Posted by Pier-Luc Simard at 05:54 No comments:
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Labels: modelisation II

Thursday, 27 March 2014

personnage réaliste; space marine usurper (normal maps + texture; face details + overall progress)







Posted by Pier-Luc Simard at 17:20 No comments:
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Labels: modelisation II

Wednesday, 26 March 2014

personnage réaliste; space marine usurper (normal maps + texture; various armor pieces progress)







Posted by Pier-Luc Simard at 14:05 No comments:
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Labels: modelisation II

Tuesday, 25 March 2014

personnage réaliste; space marine usurper (normal maps + texture; powerglove final)


Posted by Pier-Luc Simard at 18:03 No comments:
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Labels: modelisation II

Monday, 24 March 2014

personnage réaliste; space marine usurper (normal maps; various armor pieces )





Posted by Pier-Luc Simard at 16:06 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (textures; UV progress )


Posted by Pier-Luc Simard at 05:20 No comments:
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Labels: modelisation II

Sunday, 23 March 2014

personnage réaliste; space marine usurper (textures; UV progress )


Posted by Pier-Luc Simard at 18:31 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (modelling; updated armor render)


Posted by Pier-Luc Simard at 14:59 No comments:
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Labels: modelisation II

Saturday, 22 March 2014

personnage réaliste; space marine usurper (modelling; face + teeth fix)



Posted by Pier-Luc Simard at 21:14 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (modelling; details/imperfections progress)




Posted by Pier-Luc Simard at 14:41 No comments:
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Labels: modelisation II

Friday, 21 March 2014

personnage réaliste; space marine usurper (step-by-step progression)




Posted by Pier-Luc Simard at 14:01 No comments:
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Labels: modelisation II

Thursday, 20 March 2014

personnage réaliste; space marine usurper (textures; power armor glove, normal map test)


Posted by Pier-Luc Simard at 13:39 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (textures; shader test)



Posted by Pier-Luc Simard at 11:22 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (progression + final model renders)




Posted by Pier-Luc Simard at 09:37 No comments:
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Labels: modelisation II

Wednesday, 19 March 2014

Steampunk harpoon-gun; presentation



Posted by Pier-Luc Simard at 15:37 No comments:
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Labels: modelisation II

Layout; presentation



Posted by Pier-Luc Simard at 15:36 No comments:
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Labels: modelisation II

Green Goblin + Glider; presentation


Posted by Pier-Luc Simard at 15:35 No comments:
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Labels: modelisation II

Tie-Fighter; presentation



Posted by Pier-Luc Simard at 15:34 No comments:
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Labels: modelisation II

Motorcycle; presentation


Posted by Pier-Luc Simard at 15:33 No comments:
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Labels: modelisation II

personnage réaliste; space marine usurper (progress 03; render)


Posted by Pier-Luc Simard at 12:44 No comments:
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Labels: modelisation II

Tuesday, 18 March 2014

green goblin (rig setup; shaders + UV map)



Posted by Pier-Luc Simard at 19:36 No comments:
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Labels: modelisation II
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Categories/Courses

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      • green goblin & glider; pose 01 test (weighting nea...
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      • Steampunk harpoon-gun; presentation
      • Layout; presentation
      • Green Goblin + Glider; presentation
      • Tie-Fighter; presentation
      • Motorcycle; presentation
      • personnage réaliste; space marine usurper (progres...
      • green goblin (rig setup; shaders + UV map)
      • green goblin (rig setup; smooth bind + functionality)
      • personnage réaliste; space marine usurper (progres...
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      • green goblin render test 01
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      • personal project; godzilla 2000 (sculpture; blocking)
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Pier-Luc Simard
Ottawa, Ontario, Canada
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