Pier-Luc Simard

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Wednesday, 30 April 2014

asaj ventress model (sculpture/modelling; lightsaber basemesh + body progress)




Posted by Pier-Luc Simard at 19:29 No comments:
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Labels: modelisation II

Tuesday, 29 April 2014

asaj ventress model (sculpture/modelling; lightsaber blocking + upperbody progress)




Posted by Pier-Luc Simard at 18:56 No comments:
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Labels: modelisation II

Monday, 28 April 2014

asaj ventress model (sculpture; korriban ceremonial neckpiece + upperbody progress)



Posted by Pier-Luc Simard at 20:12 No comments:
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Labels: modelisation II

Sunday, 27 April 2014

asaj ventress model (sculpture; body armor progress)



Posted by Pier-Luc Simard at 14:16 No comments:
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asaj ventress model (sculpture; face progress)


Posted by Pier-Luc Simard at 12:02 No comments:
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Labels: modelisation II

Thursday, 24 April 2014

asaj ventress model (sculpture; facial comparison 01)


Posted by Pier-Luc Simard at 13:30 No comments:
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Labels: modelisation II

asaj ventress model (sculpture; facial + build blocking)


Posted by Pier-Luc Simard at 11:02 No comments:
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Labels: modelisation II

Wednesday, 23 April 2014

asaj ventress model (sculpture; blocking + comparison 02)


Posted by Pier-Luc Simard at 12:14 No comments:
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Labels: modelisation II

asaj ventress model (sculpture; blocking + comparison 01)



Posted by Pier-Luc Simard at 09:31 No comments:
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Labels: modelisation II

Tuesday, 22 April 2014

Mudbox insect; Klendathu spider (stereoscopic 3d render)



Posted by Pier-Luc Simard at 17:00 No comments:
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Labels: modelisation II

Mudbox insect; Klendathu spider (progress render 03)


Posted by Pier-Luc Simard at 12:13 No comments:
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Labels: modelisation II

Mudbox insect; Klendathu spider (progress render 02)


Posted by Pier-Luc Simard at 11:17 No comments:
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Labels: modelisation II

Mudbox insect; Klendathu spider (progress render)


Posted by Pier-Luc Simard at 08:20 No comments:
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Labels: modelisation II

Saturday, 19 April 2014

Mudbox insect; Klendathu spider ( paint test; jaws)


Posted by Pier-Luc Simard at 10:25 No comments:
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Labels: modelisation II

Friday, 18 April 2014

Mudbox insect; Klendathu spider ( total progress render)



Posted by Pier-Luc Simard at 20:56 No comments:
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Labels: modelisation II

Mudbox insect; Klendathu spider ( normal maps; abdomen + hindlegs)



Posted by Pier-Luc Simard at 19:23 No comments:
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Labels: modelisation II

Mudbox insect; Klendathu spider ( normal maps; jaw)


Posted by Pier-Luc Simard at 15:10 No comments:
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Labels: modelisation II

Thursday, 17 April 2014

Mudbox insect; Klendathu spider ( advanced blocking)



 







Posted by Pier-Luc Simard at 15:45 No comments:
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Labels: modelisation II

Monday, 14 April 2014

Portfolio; demo reel


Posted by Pier-Luc Simard at 11:51 No comments:
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Labels: modelisation II

Friday, 11 April 2014

green goblin; portfolio (page 01; test)


Posted by Pier-Luc Simard at 12:26 No comments:
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Labels: modelisation II

green goblin; compositing (goblin + glider render test)


Posted by Pier-Luc Simard at 11:13 No comments:
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Labels: modelisation II

green goblin; compositing (goblin render test)


Posted by Pier-Luc Simard at 10:51 No comments:
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Labels: modelisation II

green goblin: details (normal maps; final)



Posted by Pier-Luc Simard at 07:21 No comments:
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Labels: modelisation II

Thursday, 10 April 2014

Portfolio; modelling designs (Layout; page 02 test)


Posted by Pier-Luc Simard at 19:47 No comments:
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Labels: modelisation II

green goblin: details (normal maps; body armor progress)


Posted by Pier-Luc Simard at 14:43 No comments:
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green goblin: details (normal maps; mask/facial structure final)


Posted by Pier-Luc Simard at 13:15 No comments:
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Labels: modelisation II

green goblin: details (normal maps; mask/facial structure)


Posted by Pier-Luc Simard at 09:57 No comments:
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Labels: modelisation II

green goblin ; modelling final + shaders and pose


Posted by Pier-Luc Simard at 06:47 No comments:
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Labels: modelisation II

Wednesday, 9 April 2014

Portfolio; modelling designs (modelling; steampunk page 02 + spacemarine fix)





Posted by Pier-Luc Simard at 12:34 No comments:
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Labels: modelisation II

Portfolio; modelling designs (Layout; page 01 test)


Posted by Pier-Luc Simard at 10:40 No comments:
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Portfolio; modelling designs (space-marine usurper; test page 02)


Posted by Pier-Luc Simard at 07:40 No comments:
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Portfolio; modelling designs (space-marine usurper; test)


Posted by Pier-Luc Simard at 05:47 No comments:
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Labels: modelisation II

Friday, 4 April 2014

Portfolio; modelling designs






Posted by Pier-Luc Simard at 12:39 No comments:
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Labels: modelisation II
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Pages

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Pages

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  • demo reel
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Categories/Courses

  • 3D Intro/Intro 3D (2)
  • Art of anatomy/Dessin d'anatomie (1)
  • Cinema (1)
  • Dessin I (8)
  • Dessin II (5)
  • Traditional animation/animation traditionelle (2)
  • modelisation II (534)
  • storyboard (7)

Blog Archive

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      • asaj ventress model (sculpture/modelling; lightsab...
      • asaj ventress model (sculpture/modelling; lightsab...
      • asaj ventress model (sculpture; korriban ceremonia...
      • asaj ventress model (sculpture; body armor progress)
      • asaj ventress model (sculpture; face progress)
      • asaj ventress model (sculpture; facial comparison 01)
      • asaj ventress model (sculpture; facial + build blo...
      • asaj ventress model (sculpture; blocking + compari...
      • asaj ventress model (sculpture; blocking + compari...
      • Mudbox insect; Klendathu spider (stereoscopic 3d r...
      • Mudbox insect; Klendathu spider (progress render 03)
      • Mudbox insect; Klendathu spider (progress render 02)
      • Mudbox insect; Klendathu spider (progress render)
      • Mudbox insect; Klendathu spider ( paint test; jaws)
      • Mudbox insect; Klendathu spider ( total progress r...
      • Mudbox insect; Klendathu spider ( normal maps; abd...
      • Mudbox insect; Klendathu spider ( normal maps; jaw)
      • Mudbox insect; Klendathu spider ( advanced blocking)
      • Portfolio; demo reel
      • green goblin; portfolio (page 01; test)
      • green goblin; compositing (goblin + glider render ...
      • green goblin; compositing (goblin render test)
      • green goblin: details (normal maps; final)
      • Portfolio; modelling designs (Layout; page 02 test)
      • green goblin: details (normal maps; body armor pro...
      • green goblin: details (normal maps; mask/facial st...
      • green goblin: details (normal maps; mask/facial st...
      • green goblin ; modelling final + shaders and pose
      • Portfolio; modelling designs (modelling; steampunk...
      • Portfolio; modelling designs (Layout; page 01 test)
      • Portfolio; modelling designs (space-marine usurper...
      • Portfolio; modelling designs (space-marine usurper...
      • Portfolio; modelling designs
      • personnage réaliste; space marine usurper (affiche...
      • personnage réaliste; space marine usurper (affiche...
      • personnage réaliste; space marine usurper (occlusi...
      • personnage réaliste; space marine usurper (render;...
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About Me

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Pier-Luc Simard
Ottawa, Ontario, Canada
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