Pier-Luc Simard

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Monday, 30 June 2014

the clown/violator model (violator modelling; teeth & eyes geometry)



Posted by Pier-Luc Simard at 14:45 No comments:
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Labels: modelisation II

Sunday, 29 June 2014

the clown/violator model (violator patching; basemesh final)






Posted by Pier-Luc Simard at 10:56 No comments:
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Labels: modelisation II

Saturday, 28 June 2014

the clown/violator model (violator patching; face nearly done)




Posted by Pier-Luc Simard at 10:31 No comments:
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Labels: modelisation II

Friday, 27 June 2014

the clown/violator model (violator patching; side horns + face progress)



Posted by Pier-Luc Simard at 12:06 No comments:
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Labels: modelisation II

Thursday, 26 June 2014

the clown/violator model (violator patching; lower jaw + neckline)







Posted by Pier-Luc Simard at 10:10 No comments:
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Labels: modelisation II

Wednesday, 25 June 2014

the clown/violator model (violator patching; upper spine, torso + top horn)




Posted by Pier-Luc Simard at 15:45 No comments:
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Labels: modelisation II

Tuesday, 24 June 2014

the clown/violator model (violator patching; torso + back)




Posted by Pier-Luc Simard at 13:19 No comments:
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Labels: modelisation II

Monday, 23 June 2014

the clown/violator model (violator patching; arm & leg)



Posted by Pier-Luc Simard at 11:53 No comments:
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Labels: modelisation II

Sunday, 22 June 2014

the clown/violator model (violator patching; hands & feet)






Posted by Pier-Luc Simard at 13:56 No comments:
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Labels: modelisation II

Saturday, 21 June 2014

the clown/violator model (violator sculpture; final)





Posted by Pier-Luc Simard at 20:37 No comments:
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Labels: modelisation II

the clown/violator model (violator sculpture; details progress)




Posted by Pier-Luc Simard at 15:02 No comments:
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Labels: modelisation II

Thursday, 19 June 2014

the clown/violator model (violator sculpture; proportions fix, horns and face progress )



Posted by Pier-Luc Simard at 18:29 No comments:
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Labels: modelisation II

Wednesday, 18 June 2014

quick modelling challenge(30 min); service/customer bell



Posted by Pier-Luc Simard at 13:32 No comments:
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Labels: modelisation II

Tuesday, 17 June 2014

the clown/violator model (violator sculpture; spinal exoskeleton + facial features progress )




Posted by Pier-Luc Simard at 14:42 No comments:
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Labels: modelisation II

Monday, 16 June 2014

the clown/violator model (violator sculpture; spinal cord, horns and facial structure progress )




Posted by Pier-Luc Simard at 18:04 No comments:
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Labels: modelisation II

Friday, 13 June 2014

the clown/violator model (violator blocking 02; articulations, hands and feet)



Posted by Pier-Luc Simard at 15:55 No comments:
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Labels: modelisation II

Thursday, 12 June 2014

the clown/violator model (clown hair system + overall progress)



Posted by Pier-Luc Simard at 18:20 No comments:
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Labels: modelisation II

Wednesday, 11 June 2014

the clown/violator model (clown rigsetup; pre-bind)



Posted by Pier-Luc Simard at 13:28 No comments:
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Labels: modelisation II

Tuesday, 10 June 2014

the clown/violator model (violator sculpture; blocking)



Posted by Pier-Luc Simard at 18:15 No comments:
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Labels: modelisation II
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Pages

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Pages

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  • demo reel
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Categories/Courses

  • 3D Intro/Intro 3D (2)
  • Art of anatomy/Dessin d'anatomie (1)
  • Cinema (1)
  • Dessin I (8)
  • Dessin II (5)
  • Traditional animation/animation traditionelle (2)
  • modelisation II (534)
  • storyboard (7)

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      • the clown/violator model (violator modelling; teet...
      • the clown/violator model (violator patching; basem...
      • the clown/violator model (violator patching; face ...
      • the clown/violator model (violator patching; side ...
      • the clown/violator model (violator patching; lower...
      • the clown/violator model (violator patching; upper...
      • the clown/violator model (violator patching; torso...
      • the clown/violator model (violator patching; arm &...
      • the clown/violator model (violator patching; hands...
      • the clown/violator model (violator sculpture; final)
      • the clown/violator model (violator sculpture; deta...
      • the clown/violator model (violator sculpture; prop...
      • quick modelling challenge(30 min); service/custome...
      • the clown/violator model (violator sculpture; spin...
      • the clown/violator model (violator sculpture; spin...
      • the clown/violator model (violator blocking 02; ar...
      • the clown/violator model (clown hair system + over...
      • the clown/violator model (clown rigsetup; pre-bind)
      • the clown/violator model (violator sculpture; bloc...
      • the clown/violator model (full body normals + base...
      • the clown/violator model (lower body normal maps +...
      • the clown/violator model (upper body normal maps +...
      • the clown/violator model (facial normal maps + bas...
      • the clown/violator model (basemesh; coat done + to...
      • quick modelling/texture challenge(3 hours ); old t...
      • quick modelling/texture challenge(1 hour ); old to...
      • the clown/violator model (basemesh; merged + eyes,...
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About Me

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Pier-Luc Simard
Ottawa, Ontario, Canada
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