Pier-Luc Simard

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Thursday, 31 July 2014

the clown/violator model (presentation layout; modelling final)




Posted by Pier-Luc Simard at 13:15 No comments:
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Labels: modelisation II

Wednesday, 30 July 2014

the clown/violator model (presentation layout; modelling progress + violator integration)


Posted by Pier-Luc Simard at 10:45 No comments:
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Labels: modelisation II

Tuesday, 29 July 2014

the clown/violator model (presentation layout; blocking)

reference; violator drawing by Todd Mcfarlane

Posted by Pier-Luc Simard at 11:41 No comments:
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Labels: modelisation II

Monday, 28 July 2014

the nightmare before christmas; halloween town gate (normals & base textures; stone gate + tombstones )







Posted by Pier-Luc Simard at 12:38 No comments:
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Labels: modelisation II

Friday, 25 July 2014

the nightmare before christmas; Jack Skellington model (textures; UVs + assigned shaders)



Posted by Pier-Luc Simard at 10:05 No comments:
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Labels: modelisation II

Thursday, 24 July 2014

quick modelling/texture challenge(2 hours ); old tomes, table + library

Posted by Pier-Luc Simard at 09:10 No comments:
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Labels: modelisation II

Wednesday, 23 July 2014

the nightmare before christmas; halloween town gate (textures; assigned shaders)


Posted by Pier-Luc Simard at 10:51 No comments:
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Labels: modelisation II

Tuesday, 22 July 2014

the nightmare before christmas; Jack Skellington model (basemesh final)




Posted by Pier-Luc Simard at 09:48 No comments:
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Labels: modelisation II

Monday, 21 July 2014

the nightmare before christmas; Jack Skellington model (patching; head progress)



Posted by Pier-Luc Simard at 13:15 No comments:
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Labels: modelisation II

Sunday, 20 July 2014

the nightmare before christmas; Jack Skellington model (patching; upper body + total progress)




Posted by Pier-Luc Simard at 13:11 No comments:
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Labels: modelisation II

Saturday, 19 July 2014

the nightmare before christmas; Jack Skellington model (patching; bow-tie)



Posted by Pier-Luc Simard at 12:58 No comments:
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Labels: modelisation II

Friday, 18 July 2014

the nightmare before christmas; Jack Skellington model (patching; foot & leg)



Posted by Pier-Luc Simard at 11:55 No comments:
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Labels: modelisation II

Thursday, 17 July 2014

the nightmare before christmas; Jack Skellington model (patching; hands and arm)



Posted by Pier-Luc Simard at 12:15 No comments:
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Labels: modelisation II

Wednesday, 16 July 2014

the nightmare before christmas; Jack Skellington model (sketch final)





Posted by Pier-Luc Simard at 11:15 No comments:
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Labels: modelisation II

Tuesday, 15 July 2014

the nightmare before christmas; Jack Skellington model (sculpture; progress, nearly done)




Posted by Pier-Luc Simard at 12:41 No comments:
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Labels: modelisation II

Monday, 14 July 2014

the nightmare before christmas; Jack Skellington model (sculpture; progress)




Posted by Pier-Luc Simard at 13:05 No comments:
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Labels: modelisation II

Sunday, 13 July 2014

the nightmare before christmas; Jack Skellington model (blocking)



Posted by Pier-Luc Simard at 11:54 No comments:
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Labels: modelisation II

Saturday, 12 July 2014

the nightmare before christmas; halloween town gate (modelling; final)



référence

Posted by Pier-Luc Simard at 11:40 No comments:
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Labels: modelisation II

Thursday, 10 July 2014

the nightmare before christmas; halloween town gate (modelling; bevels, twisted shapes + overall progress)



Posted by Pier-Luc Simard at 13:17 No comments:
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Labels: modelisation II

Wednesday, 9 July 2014

the nightmare before christmas; halloween town gate (advanced blocking; final )



Posted by Pier-Luc Simard at 14:28 No comments:
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Labels: modelisation II

Tuesday, 8 July 2014

the nightmare before christmas; halloween town gate (advanced blocking; part 02)



Posted by Pier-Luc Simard at 14:31 No comments:
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Labels: modelisation II
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Pages

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Categories/Courses

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  • Traditional animation/animation traditionelle (2)
  • modelisation II (534)
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      • the clown/violator model (presentation layout; mod...
      • the clown/violator model (presentation layout; mod...
      • the clown/violator model (presentation layout; blo...
      • the nightmare before christmas; halloween town gat...
      • the nightmare before christmas; Jack Skellington m...
      • quick modelling/texture challenge(2 hours ); old t...
      • the nightmare before christmas; halloween town gat...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; Jack Skellington m...
      • the nightmare before christmas; halloween town gat...
      • the nightmare before christmas; halloween town gat...
      • the nightmare before christmas; halloween town gat...
      • the nightmare before christmas; halloween town gat...
      • the nightmare before christmas; halloween town gat...
      • the clown/violator model (normals; charred skin, h...
      • the clown/violator model (normals; skin, head-cres...
      • the clown/violator model (violator; rig-setup prog...
      • the clown/violator model (violator normals/texture...
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Pier-Luc Simard
Ottawa, Ontario, Canada
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